Skip to main content
Skip table of contents

Soccer

Planetarium soccer: Score goals while facing our unpredictable vortex. Get ready for the match!

Preview Soccer.png

Detailed description & notes 

Soccer starts automatically. 

The audience is randomly divided into two teams that have to play against each other and score goals. Each controls his own player in the form of a colored soccer jersey.   

There are several balls to be controlled by “pushing” them towards the opponent’s goal. The number of balls can be changed in the client interface with a slider (max. 10 balls).   

It helps if some players take over a certain task, for example, defending their own goal. The swirl in the zenith of the dome should be avoided if possible, otherwise things will go round ... 

Customizable jersey colors 

image9.png

The soccer jersey colors can now be customized in our new release. For each team you can set a primary and a secondary color. For example, you can choose the colors of your favorite team, the colors of the Olympics, or the colors of another country or soccer club. 

Controller 

Controller_Interface_Orbit_Soccer.png

Player number The respective player with this number on the dome. 

Player color – The color in which the lettering is displayed corresponds to the color of your team. 

INFO – Displays the info about the control again. 

START – Returns one’s player to the starting point at the zenith. This can be used especially well if you get lost. 

SIGNAL – Your player jersey lights up and produces a small firework of sparks. This is also handy when you get lost.  

Joystick – Is used to control your player on the dome. The navigation is relative to the dome: Steer upwards to the zenith, downwards to the horizon. Steering to the right or left you can circle the dome. Orientation is easier if you fly into the area directly in front of you. 

Fact sheet

ENTERTAINMENT GAME

Languages German, English 

Duration variable (approx. 15 – 25 minutes for a complete run)

Recommended age from 10 – 12 years onwards

Recommended number of players 20 – 60

Credits

Concept Sebastian André, Michael Scholz

Programming Sebastian André, Dominic Kossinna

Level design Sebastian André

JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.