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In Orbit

Explore the growing issue of space debris, simulate the challenges of navigating a cluttered orbit, and emphasize the need for solutions.

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Teaser text

An interactive journey 

Together, we depart on a journey around earth‘s orbit. We discover how mankind began to explore space and learn how many everyday applications satellites have today. But what happens to the satellites when they stop working properly? The answer is as simple as it is problematic: they remain in their orbit.

These useless satellites — i.e. defective or technically obsolete ones — are an alarming sight. Over the years, several thousand of these have accumulated, along with fragments or debris from collisions, burned-out rocket stages, empty fuel tanks and other junk left behind during space missions. They form a belt of debris around earth, making space travel increasingly hazardous.

By integrating live data into our projection, you can see how many objects are actually buzzing over our heads at any given time. You can not only witness this as a viewer, but experience it for yourself: the cluttered orbit makes it increasingly difficult to steer your own spaceship and avoid collisions in the process.

Detailed description & notes 

The visitors depart on a journey around earth‘s orbit. They discover how mankind began to explore space and learn how many everyday applications satellites have today. 

In interactive and cinematic sequences they also discover what happens to the satellites when they stop working properly. They can not only witness this as a viewer, but experience it for themselves: the cluttered orbit makes it increasingly difficult to steer their own spaceship and avoid collisions in the process. 

This show is controlled by a timeline.  

To start the show simply click on the play button.  

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Controller 

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Player number The respective rocket with this number on the dome.  

Player color – The color in which the lettering is displayed corresponds to the color of the player’s rocket.  

INFO – Displays the info about the control again. 

START – Returns one’s rocket to the starting point at the zenith. This can be used especially well if you get lost. 

SIGNAL – Your rocket lights up and produces a small firework of sparks. This is also handy when you get lost. 

Joystick – Is used to control your rocket on the dome. The navigation is relative to the dome: Steer upwards to the zenith, downwards to the horizon. Steering to the right or left you can circle the dome. Orientation is easier if you fly into the area directly in front of you. 

Timeline 

Timecode 

Scenario 

Interaction 

00:00 

Welcome  

– 

00:30 

Narrator starts by explaining the basics on how this event works 

– 

00:50 

Login (QR/Web/Connect) 

QR code and URL appear, Moon and Mars can be pushed around 

Visitors can log in via the QR code or URL and appear as rockets on the dome. The aim is to familiarize themselves with the controls. 

03:50 

Planets disappear, a countdown (circle) appears around QR Code—10 seconds left 

– 

04:00 

Launch sequence „Lift off“ 

– 

04:30 

Satellites in everyday life  

Icon hotspots appear on the horizon 

Satellites can be pushed around 

Visitors can fly their rockets to the hotspots and learn more about different applications of satellite technology 

07:25 

History 

Different icon hotspots appear on the horizon 

Satellites can be pushed around 

Visitors can fly their rockets on the hotspots and learn more about various historical events 

12:00 

Basics of orbital mechanics 

free movement of the rockets is possible 

16:00 

Quiz 

different questions are shown, each with 4 possible answers 

after approx. 30 seconds the question will be solved 

Visitors can fly their rockets to the answer they think is correct 

17:00 

Current developments 

Statistics 

free movement of the rockets is possible 

18:00 

LIVE Data 

– 

20:00 

Collision hazard 

 

free movement of the rockets is possible 

22:30 

Collision dodging 

The more space debris, the more difficult it becomes 

Visitors must try not to collide with the increasing number of space debris 

27:00 

Orbit as a resource 

– 

29:00 

Solution approaches 

– 

31:50 

Finding objects 

almost invisible pieces of space debris appear  

sparkling is a hint 

Circled parts have been found 

Visitors have to fly over them to “discover” the parts 

36:00 

Outlook 

– 

37:00 

Closing credits 

Soccer 

Fact sheet

SHOW EDUCATION

Languages German, English

Duration 42 minutes

Recommended age 10 onwards

Recommended number of players 10 – 100

Credits

Concept Sebastian André, Michael Scholz

Programming Sebastian André, Dominic Kossinna 

Graphics Julia Klein, Lina König, Sandra Schön 

Project management Judith Gieringer

Narration & text Julia Klein, Andreas Mayer, Tilman Weigele

Narrator Sasha Goguel (EN), Michael Krüger (DE)

Music Andreas Pfeiffer, Sivan Talmor, Yehezkel Raz, Jonny Hughes, Be Still The Earth, Stanley Gurvich, Stafano Mastronardi, Veshza

Sound effects Marc Fragstein

Trailer Julia Klein

In cooperation with Ger­man Aerospace Cen­ter Stuttgart, Carl-Zeiss-Planetarium Stuttgart

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